[config]
armour_penetration = 3.8
category = "WEAPONS"
classname = "SIM_BulletWeaponModule"
color = 1
cost = 22
crew_required = 0
damage = 6
description = "ζֵսؼڼʺ׷սʺϽɨ˵Ѳ󽢡"
fire_interval = 300
guiname = "ս弤"
height = 5
hitpoints = 6
icon = turret
lockable = 0
max_range = 270
min_range = 15
name = "fighter_pulse laser"
optimum_range = 210
powerconsumed = 4.8
shield_penetration = 3.8
size = "FIGHTER"
slot_type = TURRET
sound = data/sounds/laser_turret_shot3.ogg
soundvolume = 0.25
speed = 10
tracking_speed = 2.9
turret_sprite = "turret_bull_v2"
turretsize = 0
unlockcost = 0
weight = 3.4
width = 2
uisortpos = 1010

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
